pub struct StateTransition<S> {
pub trigger: Pin<Box<dyn Future<Output = Value> + Send + 'static>>,
pub transition: Arc<dyn for<'a> Fn(&'a mut ClientSMDatabaseTransaction<'_, '_>, Value, S) -> BoxFuture<'a, S> + Send + Sync>,
}
Expand description
Represents one or multiple possible state transitions triggered in a common way
Fields§
§trigger: Pin<Box<dyn Future<Output = Value> + Send + 'static>>
Future that will block until a state transition is possible.
The trigger future must be idempotent since it might be re-run if the client is restarted.
To wait for a possible state transition it can query external APIs,
subscribe to events emitted by other state machines, etc.
Optionally, it can also return some data that will be given to the
state transition function, see the transition
docs for details.
transition: Arc<dyn for<'a> Fn(&'a mut ClientSMDatabaseTransaction<'_, '_>, Value, S) -> BoxFuture<'a, S> + Send + Sync>
State transition function that, using the output of the trigger
,
performs the appropriate state transition.
This function shall not block on network IO or similar things as all actual state transitions are run serially.
Since the this function can return different output states depending on
the Value
returned by the trigger
future it can be used to model
multiple possible state transition at once. E.g. instead of having
two state transitions querying the same API endpoint and each waiting
for a specific value to be returned to trigger their respective state
transition we can have one trigger
future querying the API and
depending on the return value run different state transitions,
saving network requests.
Implementations§
Source§impl<S> StateTransition<S>
impl<S> StateTransition<S>
Sourcepub fn new<V, Trigger, TransitionFn>(
trigger: Trigger,
transition: TransitionFn,
) -> StateTransition<S>
pub fn new<V, Trigger, TransitionFn>( trigger: Trigger, transition: TransitionFn, ) -> StateTransition<S>
Creates a new StateTransition
where the trigger
future returns a
value of type V
that is then given to the transition
function.
Auto Trait Implementations§
impl<S> Freeze for StateTransition<S>
impl<S> !RefUnwindSafe for StateTransition<S>
impl<S> Send for StateTransition<S>
impl<S> !Sync for StateTransition<S>
impl<S> Unpin for StateTransition<S>
impl<S> !UnwindSafe for StateTransition<S>
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