pub struct ClientInputBundle<I = DynInput, S = DynState> {
pub(crate) inputs: Vec<ClientInput<I>>,
pub(crate) sms: Vec<ClientInputSM<S>>,
}
Expand description
A group of inputs and state machines responsible for driving their state
These must be kept together as a whole when including in a transaction.
Fields§
§inputs: Vec<ClientInput<I>>
§sms: Vec<ClientInputSM<S>>
Implementations§
Source§impl<I> ClientInputBundle<I, NeverClientStateMachine>
impl<I> ClientInputBundle<I, NeverClientStateMachine>
Sourcepub fn new_no_sm(inputs: Vec<ClientInput<I>>) -> Self
pub fn new_no_sm(inputs: Vec<ClientInput<I>>) -> Self
A version of Self::new
for times where input does not require any
state machines
This avoids type inference issues of S
, and saves some typing.
Source§impl<I, S> ClientInputBundle<I, S>
impl<I, S> ClientInputBundle<I, S>
pub fn new(inputs: Vec<ClientInput<I>>, sms: Vec<ClientInputSM<S>>) -> Self
pub fn inputs(&self) -> &[ClientInput<I>]
pub fn sms(&self) -> &[ClientInputSM<S>]
pub fn with(self, other: Self) -> Self
pub fn into_instanceless(self) -> InstancelessDynClientInputBundle
Trait Implementations§
Source§impl<I: Clone, S: Clone> Clone for ClientInputBundle<I, S>
impl<I: Clone, S: Clone> Clone for ClientInputBundle<I, S>
Source§fn clone(&self) -> ClientInputBundle<I, S>
fn clone(&self) -> ClientInputBundle<I, S>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<I, S> IntoDynInstance for ClientInputBundle<I, S>where
I: IntoDynInstance<DynType = DynInput> + 'static,
S: IntoDynInstance<DynType = DynState> + 'static,
impl<I, S> IntoDynInstance for ClientInputBundle<I, S>where
I: IntoDynInstance<DynType = DynInput> + 'static,
S: IntoDynInstance<DynType = DynState> + 'static,
Source§type DynType = ClientInputBundle
type DynType = ClientInputBundle
The type erased version of the type implementing this trait
Source§fn into_dyn(self, module_instance_id: ModuleInstanceId) -> ClientInputBundle
fn into_dyn(self, module_instance_id: ModuleInstanceId) -> ClientInputBundle
Convert
self
into its type-erased equivalentAuto Trait Implementations§
impl<I, S> Freeze for ClientInputBundle<I, S>
impl<I = DynInput, S = DynState> !RefUnwindSafe for ClientInputBundle<I, S>
impl<I, S> Send for ClientInputBundle<I, S>where
I: Send,
impl<I, S> Sync for ClientInputBundle<I, S>where
I: Sync,
impl<I, S> Unpin for ClientInputBundle<I, S>where
I: Unpin,
impl<I = DynInput, S = DynState> !UnwindSafe for ClientInputBundle<I, S>
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