fedimint_client/
db.rs

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pub mod event_log;

use std::collections::BTreeMap;
use std::io::Cursor;
use std::time::SystemTime;

use fedimint_api_client::api::ApiVersionSet;
use fedimint_core::config::{ClientConfig, ClientConfigV0, FederationId, GlobalClientConfig};
use fedimint_core::core::{ModuleInstanceId, OperationId};
use fedimint_core::db::{
    apply_migrations, create_database_version, get_current_database_version, CoreMigrationFn,
    Database, DatabaseTransaction, DatabaseValue, DatabaseVersion, DatabaseVersionKey,
    IDatabaseTransactionOpsCore, IDatabaseTransactionOpsCoreTyped, MODULE_GLOBAL_PREFIX,
};
use fedimint_core::encoding::{Decodable, Encodable};
use fedimint_core::module::registry::ModuleDecoderRegistry;
use fedimint_core::module::SupportedApiVersionsSummary;
use fedimint_core::util::BoxFuture;
use fedimint_core::{impl_db_lookup, impl_db_record, PeerId};
use fedimint_logging::LOG_CLIENT_DB;
use futures::StreamExt;
use serde::{Deserialize, Serialize};
use strum_macros::EnumIter;
use tracing::{debug, info, trace, warn};

use crate::backup::{ClientBackup, Metadata};
use crate::module::recovery::RecoveryProgress;
use crate::oplog::OperationLogEntry;
use crate::sm::executor::{
    ActiveStateKeyBytes, ActiveStateKeyPrefixBytes, InactiveStateKeyBytes,
    InactiveStateKeyPrefixBytes,
};
use crate::sm::{ActiveStateMeta, InactiveStateMeta};

#[repr(u8)]
#[derive(Clone, EnumIter, Debug)]
pub enum DbKeyPrefix {
    EncodedClientSecret = 0x28,
    ClientSecret = 0x29, // Unused
    ClientPreRootSecretHash = 0x2a,
    OperationLog = 0x2c,
    ChronologicalOperationLog = 0x2d,
    CommonApiVersionCache = 0x2e,
    ClientConfig = 0x2f,
    ClientInviteCode = 0x30, // Unused; clean out remnant data before re-using!
    ClientInitState = 0x31,
    ClientMetadata = 0x32,
    ClientLastBackup = 0x33,
    ClientMetaField = 0x34,
    ClientMetaServiceInfo = 0x35,
    ApiSecret = 0x36,
    PeerLastApiVersionsSummaryCache = 0x37,
    ApiUrlAnnouncement = 0x38,
    EventLog = 0x39,
    UnorderedEventLog = 0x3a,

    /// Arbitrary data of the applications integrating Fedimint client and
    /// wanting to store some Federation-specific data in Fedimint client
    /// database.
    ///
    /// New users are encouraged to use this single prefix only.
    //
    // TODO: https://github.com/fedimint/fedimint/issues/4444
    //       in the future, we should make all global access to the db private
    //       and only expose a getter returning isolated database.
    UserData = 0xb0,
    /// Prefixes between 0xb1..=0xcf shall all be considered allocated for
    /// historical and future external use
    ExternalReservedStart = 0xb1,
    /// Prefixes between 0xb1..=0xcf shall all be considered allocated for
    /// historical and future external use
    ExternalReservedEnd = 0xcf,
    /// 0xd0.. reserved for Fedimint internal use
    InternalReservedStart = 0xd0,
    /// Per-module instance data
    ModuleGlobalPrefix = 0xff,
}

impl std::fmt::Display for DbKeyPrefix {
    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
        write!(f, "{self:?}")
    }
}

#[derive(Debug, Encodable, Decodable)]
pub struct EncodedClientSecretKey;

#[derive(Debug, Encodable, Decodable)]
pub struct EncodedClientSecretKeyPrefix;

impl_db_record!(
    key = EncodedClientSecretKey,
    value = Vec<u8>,
    db_prefix = DbKeyPrefix::EncodedClientSecret,
);
impl_db_lookup!(
    key = EncodedClientSecretKey,
    query_prefix = EncodedClientSecretKeyPrefix
);

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct OperationLogKey {
    pub operation_id: OperationId,
}

impl_db_record!(
    key = OperationLogKey,
    value = OperationLogEntry,
    db_prefix = DbKeyPrefix::OperationLog
);

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientPreRootSecretHashKey;

impl_db_record!(
    key = ClientPreRootSecretHashKey,
    value = [u8; 8],
    db_prefix = DbKeyPrefix::ClientPreRootSecretHash
);

/// Key used to lookup operation log entries in chronological order
#[derive(Debug, Clone, Copy, Encodable, Decodable, Serialize)]
pub struct ChronologicalOperationLogKey {
    pub creation_time: std::time::SystemTime,
    pub operation_id: OperationId,
}

#[derive(Debug, Encodable)]
pub struct ChronologicalOperationLogKeyPrefix;

impl_db_record!(
    key = ChronologicalOperationLogKey,
    value = (),
    db_prefix = DbKeyPrefix::ChronologicalOperationLog
);

impl_db_lookup!(
    key = ChronologicalOperationLogKey,
    query_prefix = ChronologicalOperationLogKeyPrefix
);

#[derive(Debug, Encodable, Decodable)]
pub struct CachedApiVersionSetKey;

#[derive(Debug, Encodable, Decodable)]
pub struct CachedApiVersionSet(pub ApiVersionSet);

impl_db_record!(
    key = CachedApiVersionSetKey,
    value = CachedApiVersionSet,
    db_prefix = DbKeyPrefix::CommonApiVersionCache
);

#[derive(Debug, Encodable, Decodable)]
pub struct PeerLastApiVersionsSummaryKey(pub PeerId);

#[derive(Debug, Encodable, Decodable)]
pub struct PeerLastApiVersionsSummary(pub SupportedApiVersionsSummary);

impl_db_record!(
    key = PeerLastApiVersionsSummaryKey,
    value = PeerLastApiVersionsSummary,
    db_prefix = DbKeyPrefix::PeerLastApiVersionsSummaryCache
);

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientConfigKey;

impl_db_record!(
    key = ClientConfigKey,
    value = ClientConfig,
    db_prefix = DbKeyPrefix::ClientConfig
);

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientConfigKeyV0 {
    pub id: FederationId,
}

#[derive(Debug, Encodable)]
pub struct ClientConfigKeyPrefixV0;

impl_db_record!(
    key = ClientConfigKeyV0,
    value = ClientConfigV0,
    db_prefix = DbKeyPrefix::ClientConfig
);

impl_db_lookup!(
    key = ClientConfigKeyV0,
    query_prefix = ClientConfigKeyPrefixV0
);

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ApiSecretKey;

#[derive(Debug, Encodable)]
pub struct ApiSecretKeyPrefix;

impl_db_record!(
    key = ApiSecretKey,
    value = String,
    db_prefix = DbKeyPrefix::ApiSecret
);

impl_db_lookup!(key = ApiSecretKey, query_prefix = ApiSecretKeyPrefix);

/// Client metadata that will be stored/restored on backup&recovery
#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientMetadataKey;

#[derive(Debug, Encodable)]
pub struct ClientMetadataPrefix;

impl_db_record!(
    key = ClientMetadataKey,
    value = Metadata,
    db_prefix = DbKeyPrefix::ClientMetadata
);

impl_db_lookup!(key = ClientMetadataKey, query_prefix = ClientMetadataPrefix);

/// Does the client modules need to run recovery before being usable?
#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientInitStateKey;

#[derive(Debug, Encodable)]
pub struct ClientInitStatePrefix;

/// Client initialization mode
#[derive(Debug, Encodable, Decodable)]
pub enum InitMode {
    /// Should only be used with freshly generated root secret
    Fresh,
    /// Should be used with root secrets provided by the user to recover a
    /// (even if just possibly) already used secret.
    Recover { snapshot: Option<ClientBackup> },
}

/// Like `InitMode`, but without no longer required data.
///
/// This is distinct from `InitMode` to prevent holding on to `snapshot`
/// forever both for user's privacy and space use. In case user get hacked
/// or phone gets stolen.
#[derive(Debug, Encodable, Decodable)]
pub enum InitModeComplete {
    Fresh,
    Recover,
}

/// The state of the client initialization
#[derive(Debug, Encodable, Decodable)]
pub enum InitState {
    /// Client data initialization might still require some work (e.g. client
    /// recovery)
    Pending(InitMode),
    /// Client initialization was complete
    Complete(InitModeComplete),
}

impl InitState {
    pub fn into_complete(self) -> Self {
        match self {
            InitState::Pending(p) => InitState::Complete(match p {
                InitMode::Fresh => InitModeComplete::Fresh,
                InitMode::Recover { .. } => InitModeComplete::Recover,
            }),
            InitState::Complete(t) => InitState::Complete(t),
        }
    }

    pub fn does_require_recovery(&self) -> Option<Option<ClientBackup>> {
        match self {
            InitState::Pending(p) => match p {
                InitMode::Fresh => None,
                InitMode::Recover { snapshot } => Some(snapshot.clone()),
            },
            InitState::Complete(_) => None,
        }
    }

    pub fn is_pending(&self) -> bool {
        match self {
            InitState::Pending(_) => true,
            InitState::Complete(_) => false,
        }
    }
}

impl_db_record!(
    key = ClientInitStateKey,
    value = InitState,
    db_prefix = DbKeyPrefix::ClientInitState
);

impl_db_lookup!(
    key = ClientInitStateKey,
    query_prefix = ClientInitStatePrefix
);

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientRecoverySnapshot;

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientRecoverySnapshotPrefix;

impl_db_record!(
    key = ClientRecoverySnapshot,
    value = Option<ClientBackup>,
    db_prefix = DbKeyPrefix::ClientInitState
);

impl_db_lookup!(
    key = ClientRecoverySnapshot,
    query_prefix = ClientRecoverySnapshotPrefix
);

#[derive(Debug, Encodable, Decodable, Serialize)]
pub struct ClientModuleRecovery {
    pub module_instance_id: ModuleInstanceId,
}

#[derive(Debug, Encodable)]
pub struct ClientModuleRecoveryPrefix;

#[derive(Debug, Clone, Encodable, Decodable)]
pub struct ClientModuleRecoveryState {
    pub progress: RecoveryProgress,
}

impl ClientModuleRecoveryState {
    pub fn is_done(&self) -> bool {
        self.progress.is_done()
    }
}

impl_db_record!(
    key = ClientModuleRecovery,
    value = ClientModuleRecoveryState,
    db_prefix = DbKeyPrefix::ClientInitState,
);

impl_db_lookup!(
    key = ClientModuleRecovery,
    query_prefix = ClientModuleRecoveryPrefix
);

/// Last valid backup the client attempted to make
///
/// Can be used to find previous valid versions of
/// module backup.
#[derive(Debug, Encodable, Decodable)]
pub struct LastBackupKey;

impl_db_record!(
    key = LastBackupKey,
    value = ClientBackup,
    db_prefix = DbKeyPrefix::ClientLastBackup
);

#[derive(
    Encodable, Decodable, Debug, PartialEq, Eq, PartialOrd, Ord, Clone, Serialize, Deserialize,
)]
pub struct MetaFieldKey(pub String);

#[derive(Encodable, Decodable, Debug, PartialEq, Eq, PartialOrd, Ord, Clone)]
pub struct MetaFieldPrefix;

#[derive(Encodable, Decodable, Debug, Clone, Serialize, Deserialize)]
pub struct MetaFieldValue(pub String);

#[derive(Encodable, Decodable, Debug)]
pub struct MetaServiceInfoKey;

#[derive(Encodable, Decodable, Debug)]
pub struct MetaServiceInfo {
    pub last_updated: SystemTime,
    pub revision: u64,
}

impl_db_record!(
    key = MetaFieldKey,
    value = MetaFieldValue,
    db_prefix = DbKeyPrefix::ClientMetaField
);

impl_db_record!(
    key = MetaServiceInfoKey,
    value = MetaServiceInfo,
    db_prefix = DbKeyPrefix::ClientMetaServiceInfo
);

impl_db_lookup!(key = MetaFieldKey, query_prefix = MetaFieldPrefix);

/// `ClientMigrationFn` is a function that modules can implement to "migrate"
/// the database to the next database version.
pub type ClientMigrationFn = for<'r, 'tx> fn(
    &'r mut DatabaseTransaction<'tx>,
    Vec<(Vec<u8>, OperationId)>, // active states
    Vec<(Vec<u8>, OperationId)>, // inactive states
) -> BoxFuture<
    'r,
    anyhow::Result<Option<(Vec<(Vec<u8>, OperationId)>, Vec<(Vec<u8>, OperationId)>)>>,
>;

pub fn get_core_client_database_migrations() -> BTreeMap<DatabaseVersion, CoreMigrationFn> {
    let mut migrations: BTreeMap<DatabaseVersion, CoreMigrationFn> = BTreeMap::new();
    migrations.insert(DatabaseVersion(0), |dbtx| {
        Box::pin(async {
            let config_v0 = dbtx
                .find_by_prefix(&ClientConfigKeyPrefixV0)
                .await
                .collect::<Vec<_>>()
                .await;

            assert!(config_v0.len() <= 1);
            let Some((id, config_v0)) = config_v0.into_iter().next() else {
                return Ok(());
            };

            let global = GlobalClientConfig {
                api_endpoints: config_v0.global.api_endpoints,
                broadcast_public_keys: None,
                consensus_version: config_v0.global.consensus_version,
                meta: config_v0.global.meta,
            };

            let config = ClientConfig {
                global,
                modules: config_v0.modules,
            };

            dbtx.remove_entry(&id).await;
            dbtx.insert_new_entry(&ClientConfigKey, &config).await;
            Ok(())
        })
    });

    migrations
}

pub async fn apply_migrations_core_client(
    db: &Database,
    kind: String,
    migrations: BTreeMap<DatabaseVersion, CoreMigrationFn>,
) -> Result<(), anyhow::Error> {
    apply_migrations(
        db,
        kind,
        migrations,
        None,
        Some(DbKeyPrefix::UserData as u8),
    )
    .await
}

/// `apply_migrations_client` iterates from the on disk database version for the
/// client module up to `target_db_version` and executes all of the migrations
/// that exist in the migrations map, including state machine migrations.
/// Each migration in the migrations map updates the database to have the
/// correct on-disk data structures that the code is expecting. The entire
/// process is atomic, (i.e migration from 0->1 and 1->2 happen atomically).
/// This function is called before the module is initialized and as long as the
/// correct migrations are supplied in the migrations map, the module
/// will be able to read and write from the database successfully.
pub async fn apply_migrations_client(
    db: &Database,
    kind: String,
    migrations: BTreeMap<DatabaseVersion, ClientMigrationFn>,
    module_instance_id: ModuleInstanceId,
) -> Result<(), anyhow::Error> {
    // Newly created databases will not have any data underneath the
    // `MODULE_GLOBAL_PREFIX` since they have just been instantiated.
    let mut dbtx = db.begin_transaction_nc().await;
    let is_new_db = dbtx
        .raw_find_by_prefix(&[MODULE_GLOBAL_PREFIX])
        .await?
        .next()
        .await
        .is_none();

    let target_version = get_current_database_version(&migrations);

    // First write the database version to disk if it does not exist.
    create_database_version(
        db,
        target_version,
        Some(module_instance_id),
        kind.clone(),
        is_new_db,
    )
    .await?;

    let mut global_dbtx = db.begin_transaction().await;
    let current_version = global_dbtx
        .get_value(&DatabaseVersionKey(module_instance_id))
        .await;

    let db_version = if let Some(mut current_version) = current_version {
        if current_version == target_version {
            trace!(
                target: LOG_CLIENT_DB,
                %current_version,
                %target_version,
                module_instance_id,
                kind,
                "Database version up to date"
            );
            global_dbtx.ignore_uncommitted();
            return Ok(());
        }

        if target_version < current_version {
            return Err(anyhow::anyhow!(format!(
                "On disk database version for module {kind} was higher ({}) than the target database version ({}).",
                current_version,
                target_version,
            )));
        }

        info!(
            target: LOG_CLIENT_DB,
            %current_version,
            %target_version,
            module_instance_id,
            kind,
            "Migrating client module database"
        );
        let mut active_states =
            get_active_states(&mut global_dbtx.to_ref_nc(), module_instance_id).await;
        let mut inactive_states =
            get_inactive_states(&mut global_dbtx.to_ref_nc(), module_instance_id).await;

        while current_version < target_version {
            let new_states = if let Some(migration) = migrations.get(&current_version) {
                debug!(
                     target: LOG_CLIENT_DB,
                     module_instance_id,
                     %kind,
                     %current_version,
                     %target_version,
                     "Running module db migration");

                migration(
                    &mut global_dbtx
                        .to_ref_with_prefix_module_id(module_instance_id)
                        .0
                        .into_nc(),
                    active_states.clone(),
                    inactive_states.clone(),
                )
                .await?
            } else {
                warn!(
                    target: LOG_CLIENT_DB,
                    ?current_version, "Missing client db migration");
                None
            };

            // If the client migration returned new states, a state machine migration has
            // occurred, and the new states need to be persisted to the database.
            if let Some((new_active_states, new_inactive_states)) = new_states {
                remove_old_and_persist_new_active_states(
                    &mut global_dbtx.to_ref_nc(),
                    new_active_states.clone(),
                    active_states.clone(),
                    module_instance_id,
                )
                .await;
                remove_old_and_persist_new_inactive_states(
                    &mut global_dbtx.to_ref_nc(),
                    new_inactive_states.clone(),
                    inactive_states.clone(),
                    module_instance_id,
                )
                .await;

                // the new states become the old states for the next migration
                active_states = new_active_states;
                inactive_states = new_inactive_states;
            }

            current_version = current_version.increment();
            global_dbtx
                .insert_entry(&DatabaseVersionKey(module_instance_id), &current_version)
                .await;
        }

        current_version
    } else {
        target_version
    };

    global_dbtx.commit_tx_result().await?;
    debug!(
        target: LOG_CLIENT_DB,
        ?kind, ?db_version, "Client DB Version");
    Ok(())
}

/// Reads all active states from the database and returns `Vec<DynState>`.
/// TODO: It is unfortunate that we can't read states by the module's instance
/// id so we are forced to return all active states. Once we do a db migration
/// to add `module_instance_id` to `ActiveStateKey`, this can be improved to
/// only read the module's relevant states.
pub async fn get_active_states(
    dbtx: &mut DatabaseTransaction<'_>,
    module_instance_id: ModuleInstanceId,
) -> Vec<(Vec<u8>, OperationId)> {
    dbtx.find_by_prefix(&ActiveStateKeyPrefixBytes)
        .await
        .filter_map(|(state, _)| async move {
            if module_instance_id == state.module_instance_id {
                Some((state.state, state.operation_id))
            } else {
                None
            }
        })
        .collect::<Vec<_>>()
        .await
}

/// Reads all inactive states from the database and returns `Vec<DynState>`.
/// TODO: It is unfortunate that we can't read states by the module's instance
/// id so we are forced to return all inactive states. Once we do a db migration
/// to add `module_instance_id` to `InactiveStateKey`, this can be improved to
/// only read the module's relevant states.
pub async fn get_inactive_states(
    dbtx: &mut DatabaseTransaction<'_>,
    module_instance_id: ModuleInstanceId,
) -> Vec<(Vec<u8>, OperationId)> {
    dbtx.find_by_prefix(&InactiveStateKeyPrefixBytes)
        .await
        .filter_map(|(state, _)| async move {
            if module_instance_id == state.module_instance_id {
                Some((state.state, state.operation_id))
            } else {
                None
            }
        })
        .collect::<Vec<_>>()
        .await
}

/// Persists new active states by first removing all current active states, and
/// re-writing with the new set of active states. `new_active_states` is
/// expected to contain all active states, not just the newly created states.
pub async fn remove_old_and_persist_new_active_states(
    dbtx: &mut DatabaseTransaction<'_>,
    new_active_states: Vec<(Vec<u8>, OperationId)>,
    states_to_remove: Vec<(Vec<u8>, OperationId)>,
    module_instance_id: ModuleInstanceId,
) {
    // Remove all existing active states
    for (bytes, operation_id) in states_to_remove {
        dbtx.remove_entry(&ActiveStateKeyBytes {
            operation_id,
            module_instance_id,
            state: bytes,
        })
        .await
        .expect("Did not delete anything");
    }

    // Insert new "migrated" active states
    for (bytes, operation_id) in new_active_states {
        dbtx.insert_new_entry(
            &ActiveStateKeyBytes {
                operation_id,
                module_instance_id,
                state: bytes,
            },
            &ActiveStateMeta::default(),
        )
        .await;
    }
}

/// Persists new inactive states by first removing all current inactive states,
/// and re-writing with the new set of inactive states. `new_inactive_states` is
/// expected to contain all inactive states, not just the newly created states.
pub async fn remove_old_and_persist_new_inactive_states(
    dbtx: &mut DatabaseTransaction<'_>,
    new_inactive_states: Vec<(Vec<u8>, OperationId)>,
    states_to_remove: Vec<(Vec<u8>, OperationId)>,
    module_instance_id: ModuleInstanceId,
) {
    // Remove all existing active states
    for (bytes, operation_id) in states_to_remove {
        dbtx.remove_entry(&InactiveStateKeyBytes {
            operation_id,
            module_instance_id,
            state: bytes,
        })
        .await
        .expect("Did not delete anything");
    }

    // Insert new "migrated" inactive states
    for (bytes, operation_id) in new_inactive_states {
        dbtx.insert_new_entry(
            &InactiveStateKeyBytes {
                operation_id,
                module_instance_id,
                state: bytes,
            },
            &InactiveStateMeta {
                created_at: fedimint_core::time::now(),
                exited_at: fedimint_core::time::now(),
            },
        )
        .await;
    }
}

/// Helper function definition for migrating a single state.
type MigrateStateFn =
    fn(OperationId, &mut Cursor<&[u8]>) -> anyhow::Result<Option<(Vec<u8>, OperationId)>>;

/// Migrates a particular state by looping over all active and inactive states.
/// If the `migrate` closure returns `None`, this state was not migrated and
/// should be added to the new state machine vectors.
pub fn migrate_state(
    active_states: Vec<(Vec<u8>, OperationId)>,
    inactive_states: Vec<(Vec<u8>, OperationId)>,
    migrate: MigrateStateFn,
) -> anyhow::Result<Option<(Vec<(Vec<u8>, OperationId)>, Vec<(Vec<u8>, OperationId)>)>> {
    let mut new_active_states = Vec::with_capacity(active_states.len());
    for (active_state, operation_id) in active_states {
        let bytes = active_state.as_slice();

        let decoders = ModuleDecoderRegistry::default();
        let mut cursor = std::io::Cursor::new(bytes);
        let module_instance_id =
            fedimint_core::core::ModuleInstanceId::consensus_decode(&mut cursor, &decoders)?;

        let state = match migrate(operation_id, &mut cursor)? {
            Some((mut state, operation_id)) => {
                let mut final_state = module_instance_id.to_bytes();
                final_state.append(&mut state);
                (final_state, operation_id)
            }
            None => (active_state, operation_id),
        };

        new_active_states.push(state);
    }

    let mut new_inactive_states = Vec::with_capacity(inactive_states.len());
    for (inactive_state, operation_id) in inactive_states {
        let bytes = inactive_state.as_slice();

        let decoders = ModuleDecoderRegistry::default();
        let mut cursor = std::io::Cursor::new(bytes);
        let module_instance_id =
            fedimint_core::core::ModuleInstanceId::consensus_decode(&mut cursor, &decoders)?;

        let state = match migrate(operation_id, &mut cursor)? {
            Some((mut state, operation_id)) => {
                let mut final_state = module_instance_id.to_bytes();
                final_state.append(&mut state);
                (final_state, operation_id)
            }
            None => (inactive_state, operation_id),
        };

        new_inactive_states.push(state);
    }

    Ok(Some((new_active_states, new_inactive_states)))
}