pub struct Client {
name: String,
}
Expand description
fedimint-cli
instance (basically path with client state: config + db)
Fields§
§name: String
Implementations§
Source§impl Client
impl Client
fn clients_dir() -> PathBuf
fn client_dir(&self) -> PathBuf
pub fn client_name_lock(name: &str) -> Result<FileLock>
Sourcepub async fn create(name: impl ToString) -> Result<Client>
pub async fn create(name: impl ToString) -> Result<Client>
Create a Client
that starts with a fresh state.
Sourcepub fn open_or_create(name: &str) -> Result<Client>
pub fn open_or_create(name: &str) -> Result<Client>
Open or create a Client
that starts with a fresh state.
Sourcepub async fn join_federation(&self, invite_code: String) -> Result<()>
pub async fn join_federation(&self, invite_code: String) -> Result<()>
Client to join a federation
Sourcepub async fn restore_federation(
&self,
invite_code: String,
mnemonic: String,
) -> Result<()>
pub async fn restore_federation( &self, invite_code: String, mnemonic: String, ) -> Result<()>
Client to join a federation with a restore procedure
Sourcepub async fn new_restored(
&self,
name: &str,
invite_code: String,
) -> Result<Self>
pub async fn new_restored( &self, name: &str, invite_code: String, ) -> Result<Self>
Client to join a federation
Sourcepub async fn new_forked(&self, name: impl ToString) -> Result<Client>
pub async fn new_forked(&self, name: impl ToString) -> Result<Client>
Create a Client
that starts with a state that is a copy of
of another one.
pub async fn balance(&self) -> Result<u64>
pub async fn use_gateway(&self, gw: &Gatewayd) -> Result<()>
pub async fn get_deposit_addr(&self) -> Result<(String, String)>
pub async fn await_deposit(&self, operation_id: &str) -> Result<()>
pub fn cmd(&self) -> Command
pub fn get_name(&self) -> &str
Sourcepub async fn get_session_count(&self) -> Result<u64>
pub async fn get_session_count(&self) -> Result<u64>
Returns the current consensus session count
Sourcepub async fn wait_complete(&self) -> Result<()>
pub async fn wait_complete(&self) -> Result<()>
Returns once all active state machines complete
Sourcepub async fn wait_session(&self) -> Result<()>
pub async fn wait_session(&self) -> Result<()>
Returns once the current session completes
Sourcepub async fn wait_session_outcome(&self, session_count: u64) -> Result<()>
pub async fn wait_session_outcome(&self, session_count: u64) -> Result<()>
Returns once the provided session count completes
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Client
impl RefUnwindSafe for Client
impl Send for Client
impl Sync for Client
impl Unpin for Client
impl UnwindSafe for Client
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