pub(crate) struct PeerPool {
pub(crate) receiver: Receiver<PeerId>,
pub(crate) sender: Sender<PeerId>,
}Expand description
Hands out guardians so that only one slice request is outstanding to each.
Whichever peer finishes first takes the next slice, so a slow guardian receives less work without anyone having to measure how slow it is, and one that is not answering ties up a single request rather than a share of all of them.
Fields§
§receiver: Receiver<PeerId>§sender: Sender<PeerId>Implementations§
Source§impl PeerPool
impl PeerPool
pub(crate) fn new(peers: &BTreeSet<PeerId>) -> Self
Sourcepub(crate) fn retire(&self, peer: PeerId)
pub(crate) fn retire(&self, peer: PeerId)
Take a guardian out of rotation, putting it back once it has sat out
PEER_READMISSION.
Dropping it for good would cost a guardian that timed out once the rest of the recovery, which on a federation of four is a quarter of the capacity thrown away for a single bad request.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PeerPool
impl RefUnwindSafe for PeerPool
impl Send for PeerPool
impl Sync for PeerPool
impl !Unpin for PeerPool
impl UnwindSafe for PeerPool
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