pub struct FederationManager {
clients: BTreeMap<FederationId, Spanned<ClientHandleArc>>,
index_to_federation: BTreeMap<u64, FederationId>,
next_index: AtomicU64,
}
Fields§
§clients: BTreeMap<FederationId, Spanned<ClientHandleArc>>
Map of FederationId
-> Client
. Used for efficient retrieval of the
client while handling incoming HTLCs.
index_to_federation: BTreeMap<u64, FederationId>
Map of federation indices to FederationId
. Use for efficient retrieval
of the client while handling incoming HTLCs.
Can be removed after LNv1 removal.
next_index: AtomicU64
Tracker for federation index assignments. When connecting a new
federation, this value is incremented and assigned to the federation
as the federation_index
Implementations§
Source§impl FederationManager
impl FederationManager
pub fn new() -> Self
pub fn is_empty(&self) -> bool
pub fn add_client(&mut self, index: u64, client: Spanned<ClientHandleArc>)
pub async fn leave_federation( &mut self, federation_id: FederationId, dbtx: &mut DatabaseTransaction<'_, NonCommittable>, ) -> AdminResult<FederationInfo>
async fn remove_client( &mut self, federation_id: FederationId, ) -> AdminResult<()>
Sourcepub async fn wait_for_incoming_payments(&self) -> AdminResult<()>
pub async fn wait_for_incoming_payments(&self) -> AdminResult<()>
Waits for ongoing incoming LNv1 and LNv2 payments to complete before returning.
async fn unannounce_from_federation( &self, federation_id: FederationId, gateway_keypair: Keypair, ) -> AdminResult<()>
Sourcepub async fn unannounce_from_all_federations(&self, gateway_keypair: Keypair)
pub async fn unannounce_from_all_federations(&self, gateway_keypair: Keypair)
Iterates through all of the federations the gateway is registered with and requests to remove the registration record.
pub fn get_client_for_index( &self, short_channel_id: u64, ) -> Option<Spanned<ClientHandleArc>>
fn get_index_for_federation(&self, federation_id: FederationId) -> Option<u64>
pub fn get_client_for_federation_id_prefix( &self, federation_id_prefix: FederationIdPrefix, ) -> Option<Spanned<ClientHandleArc>>
pub fn has_federation(&self, federation_id: FederationId) -> bool
pub fn client( &self, federation_id: &FederationId, ) -> Option<&Spanned<ClientHandleArc>>
async fn federation_info( &self, federation_id: FederationId, dbtx: &mut DatabaseTransaction<'_, NonCommittable>, ) -> Result<FederationInfo, FederationNotConnected>
pub async fn federation_name(&self, client: &ClientHandleArc) -> Option<String>
pub async fn federation_info_all_federations( &self, dbtx: DatabaseTransaction<'_, NonCommittable>, ) -> Vec<FederationInfo>
pub async fn get_federation_config( &self, federation_id: FederationId, ) -> AdminResult<JsonClientConfig>
pub async fn get_all_federation_configs( &self, ) -> BTreeMap<FederationId, JsonClientConfig>
pub fn set_next_index(&self, next_index: u64)
pub fn pop_next_index(&self) -> AdminResult<u64>
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for FederationManager
impl !RefUnwindSafe for FederationManager
impl Send for FederationManager
impl Sync for FederationManager
impl Unpin for FederationManager
impl !UnwindSafe for FederationManager
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